REYKJAVÍK, Iceland – November 12, 2024 – Today, CCP Games launched EVE Online: Revenant, the new expansion for the legendary spacefaring sci-fi MMO, EVE Online. Intrepid capsuleers can now warp into New Eden and stand with the Deathless to unite against its greatest threat. Construct mercenary dens in nullsec to generate encrypted infomorphs, which can be exchanged with the Deathless for destructive ships featuring state-of-the-art weaponry. With Revenant, players can bolster group profits with enhanced Corporation Projects and experiment with new SKINR patterns to emphasize individual creative expression and group identity.
Watch the EVE Online: Revenant Launch Trailer here:
“The Deathless…can he be trusted? What are his intentions? An untrustworthy ally is an ally nonetheless, but the clock is ticking. The Drifters will be back,” said Bergur Finnbogason, Creative Director for EVE Online. “What’s certain is that the Deathless has possession of seemingly unbridled technology that will help capsuleers strike at the heart of darkness. Prepare for the storm!”
Key Features:
- Powerful Deathless Ships: Access to Deathless technology brings a new paradigm to warfare with the Tholos Destroyer and Cenotaph Battlecruiser. Designed for close-range brawls, the Tholos and Cenotaph provide a serious tactical edge in the ongoing conflict. Use covert ops cloaking to approach enemies and unleash devastating SCARAB breaching pods and shrikerclone weaponry, tearing through shields, armor, and hulls from the inside.
- Mercenary Dens: Mercenary dens are deployable structures that latch onto orbital skyhooks around temperate planets in nullsec. They generate encrypted infomorphs from the planet’s workforce to trade to the Deathless for exclusive ships, weapons, and ammo. Engage in Tactical Operation combat sites to manage the anarchy and development levels of the den to generate more infomorphs, or disrupt enemy workforce generation.
- Enhanced Corporation Projects: Expanded project parameters add flexibility, allowing leaders to set comprehensive, complex, and diverse goals with one project, such as mining in multiple locations or targeting various ship types. The new Ship Insurance project type offers a streamlined way to automate ship replacement programs, providing a seamless and guaranteed compensation system for members based on the loss value. Project deadlines help corporation leaders prioritize and communicate goals and can signal the urgency of specific projects, assisting members in prioritizing their efforts.
- Create Corporation and Alliance SKINs: With improved expression and customization for SKINR, capsuleers can elevate their creativity and take their creations to new heights. Experiment with 40 new patterns and new nanocoatings, plus a new pattern slot, blending them together to craft stunning SKINs. Players can design exclusive SKINs for corporations or alliances, allowing them to showcase their colors in unison and strengthen their visual presence across New Eden. A new section in the Paragon Hub makes finding SKINs tailored specifically for a group easy, enabling players to create a unique ‘uniform’ and share it exclusively with fellow members.
For details on EVE Online: Revenant, visit www.eveonline.com/now/revenant.
Visit EVE News for the latest updates. Assets for EVE Online: Revenant can be found in the press kit. Download EVE Online for free by visiting www.eveonline.com.
About EVE Online®
EVE Online (PC/Mac) is a compelling, community-driven sci-fi MMO game where players can build and pilot a wide variety of spaceships, traversing vast solar systems for free and choosing their own path from countless options, experiencing space exploration, immense PvP and PvE battles, mining, industry and a sophisticated player economy in an ever-expanding sandbox. EVE is a captivating game in which hundreds of thousands of players compete for riches, power, glory, and adventure, forging their own destinies in a single thriving universe.
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About CCP
CCP is a leading independently operated game developer that has been praised for its artistry, technology and game design that facilitates emergent behavior, empowering players with compelling means of self-expression. Founded in 1997 on the principle of pushing the envelope and breaking new ground on all levels, CCP is on a mission to create virtual worlds more meaningful than real life. With the launch of EVE Online in May 2003, CCP established itself as a pioneer of cutting-edge massively multiplayer games, winning numerous awards and receiving critical acclaim worldwide. CCP is headquartered in Reykjavik, Iceland, and has additional studios in London and Shanghai.
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