In March 2013, when Sonic Dash was released for Apple devices, weasked the world “How far can you run?”. Two years later we have found the answer: precisely 1.8 billion kilometres, and counting.
It took two years and 100 million people downloading the game to make this happen, resulting in players around the world collecting a total of 850 billion gold rings and spending a staggering 14,000 cumulative years playing Sonic Dash. Over the past two years the game featured nearly 10 in-game events and has become available on the App Store, Google Play, the Amazon App Store and Windows Phone.
With participation across all platforms to reach this milestone, it has made Sonic Dash the most downloaded Sonic game ever!
To celebrate this achievement, Sonic has invited some very specia lfriends to join him in an in-game event, coming soon. Those friends’ identity, who are used to impressive success on mobile platforms, will be revealed this Thursday. Get ready, the 150 million landmark could come sooner than expected!
Developed by Hardlight, SEGA’s studio focused on mobile games based in Leamington Spa, UK, Sonic Dash was created by a team of 15 people and took eight months to complete. Sonic Dash was the studio’s second game after Sonic Jump. The team, now comprised of 50 staff, is currently hard at work on new titles based on famous SEGA IPs as well as brand new ones.
Chronology:
– March 2013: Launched on the App Store
– November 2013: Launched on Google Play
– February 2014: Launched on the Amazon App Store
– December 2014: Launched on Windows Phone
|